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Post Icon Boss castles and the knight of slowness

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Prism_Black

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58 Posts

Joined 2013-07-30

February 16, 2014 22:07 (2 months ago)

Boss Castles do not allow for rezzing should this stay or should they allow you to rez at least 1-3 times?

Now I found this out playing on a friends computer attacking Durr with his lvl 13 knight now I got all the way through with crappy gear faced Durr got him down 2 on Ghost of Durr mode had it down to 30% life he used his attack and caught the Slow Moving knight with two "Smite the way it should be" lines killing me, now that is not the issue that I died but that you can not rez?

The Knight either needs a buff to be able to move faster to better avoid boss attacks or maybe just maybe they could add in that in boss castles you could rez at least once or twice. Before this free creation patch I remember rez'n many times to beat the vodoodoo boss when I was level 20 - what happened why not allow at least one or two rezs so that maybe you can gather gear even tho you do not get the end chest loot?

I will really like to hear good points on this from the community. Pros cons on increasing the knights speed? Increasing amount of times you can rez in boss castles by 1 or 2?

Edited to include bad spelling

last edited: February 16, 2014 22:10 (2 months ago)

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G_Speed

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148 Posts

Joined 2013-11-24

February 16, 2014 22:49 (2 months ago)

Resurrecting would be nice in order to keep the loot you just spent collecting. Boss castle's are notably longer than other castles and I hated spending so much time progressing through Durr's castle only to die at the end and lose everything. However if you die attacking a boss castle you should not be allowed to progress to the next region which was allowed in the game before the patch.

I remember fighting Durr before the patch with my Knight and resurrecting about 3 times before I killed him and went on to the next area. This time around I knew it would be near impossible for the knight. My archer might have had a chance, but instead I beat him with my (at the time) lvl 13 mage by kiting a lot with the electric slide.

last edited: February 16, 2014 22:54 (2 months ago)

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guest-qDqnTgvn

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5 Posts

Joined 2014-01-24

February 18, 2014 10:41 (2 months ago)

with the knight it where got that hard really? use full disable skill and u will be really fine, pull+smite+stun/kick+healing is perfect combo for most of the times, even facing large mob wave, healing slash will keep ur heal full always so can keep pot for boss


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Prism_Black

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58 Posts

Joined 2013-07-30

February 18, 2014 12:36 (2 months ago)

Quote | guest-qDqnTgvn posted on Feb 18 2014 05:41 am UTC

with the knight it where got that hard really? use full disable skill and u will be really fine, pull+smite+stun/kick+healing is perfect combo for most of the times, even facing large mob wave, healing slash will keep ur heal full always so can keep pot for boss

Where is it hard? Wow rude much? I said die'n wasn't a problem for me, I know I can "Cheap shot" him to death, But should you have to? In Durr's third form he can one shot you, if you slip up once; one shot boom dead. Hence requesting a change to boss castles let you rez - don't let you advance if you die fine but let you rez.

Also the knight is entirely to slow for a melee character he should move faster....


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MIGHTY126302

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163 Posts

Joined 2014-01-13

February 18, 2014 13:31 (2 months ago)

The knight is actually pretty fast, certainly faster than the mage. I think he and the archer are the same speed but it's hard to tell since you can't run them side by side. The problem you're having is that he has no evade skill while the other two classes do. He has charge, but that's not really an evade. Since he's a tank I think that's fine, his hitting power still needs to be improved though.

Rezzing in boss castles? I wouldn't have a problem with it, at least to keep your loot. So long as you don't progress to the next area it should be allowed. It's an NPC castle after all.


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bouledeflipper

Newbie

197 Posts

Joined 2013-07-05

February 18, 2014 16:00 (2 months ago)

Quote | MIGHTY126302 posted on Feb 18 2014 02:31 pm UTC

The knight is actually pretty fast, certainly faster than the mage.

he actualy has a higher movement speed than both the archer and the mage. HOWEVER, he has no skill to pass through Durr, like the mage or the archer or the mage does, that's why it's harder for the knight to kite durr. BUt it's not impossible, with leashing flames and punt, you can do it fairly decently.

And I'm against rezzing in Boss castle. it's a cap. The game say basicaly "hey you mus be at least this good to be able to get to the next area". Just to make sure you learned the pattern of every thing in the current area.


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Dragcos_Helios

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90 Posts

Joined 2013-07-20

February 27, 2014 13:46 (about 1 month ago)

I play both the knight and the mage pre-free creation the knight is the only hero I got to level 30 - when I play the mage then the knight they seem as if they have the same speed. now the mage has a few great stun aoe moves that literally leaves the knight behind imo.

*Boss Castles Should Allow you to rez *- just prevent a player from unlocking the next zone if they do die.


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Greenfox21

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12 Posts

Joined 2013-07-02

February 27, 2014 16:45 (about 1 month ago)

Just no. Its eas yenough to get trough them. Managed to beat Snotting ham at level 3.
And Firesly at level 7. Durr i rushed him with 10. And clubbage.. i was done with at 17, i tought he would be a challange.. i could have done it earlyer, the jimbo beforehand and the zeke were more trouble then the boss.

These boss encounters should prevent people from going to tiers that are a.) to hard for them anyways yet. or b.) slow down theyr progression if theyr bad at that boss.

Simply put, farming xp is easier on higher level normal castles "below" level20. Beast brigade as example, easy farm. I still run it sometimes. At start about 4 mins, now its 1~2. Plowing trough it.

I farmed my knight to level 10 in under a hour. Level 3 beat snotting. Level 8 Beat Firesly(didnt use pots.. cheapskate, could have done it with level7 easly). Now i am planing on hunting for level when i get my healing strike. Then its onto beastbrigade. Regardless of what level i am.

Gosh.. Marlybone the 24er boss i nearly beat him with a 19 Mage. I made just one mistake.. and wante dto healmyself with a deathbolt again, and got blasted a few milisecond for offset.. when boss was at around 5%~10%. I personally had more troubles with groups of vamps or the elite vamp then the boss itself

last edited: February 27, 2014 17:01 (about 1 month ago)

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Dragcos_Helios

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90 Posts

Joined 2013-07-20

February 27, 2014 22:54 (about 1 month ago)

Greenfox21
Allowing rezzing in the boss castles would be better as a whole even if they do not proceed to the next zone saying that is "easy" and telling new players to "get good" is just not seeing the whole picture. Everyone is different and you have to take that into account like I am - sure I can beat the castles my mage killed durr when he was 4 levels lower, took some time but I did it - but that does not mean I assume that everyone can do that, and you should not either...


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