Logo_launch_secondary-ac9a063ddf2d2741f1d3eb43e11b60f2 Mighty Quest for Epic Loot

Post Icon So who enjoy's attacking in this game?

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tymczasowicz

Foot Soldier

111 Posts

Joined 2014-02-08

March 07, 2014 13:51 (over 1 year ago)

What i actually enjoy is watching replays only, how ppl die in my castle made in the same schema. I enjoy this only because i invented my castle by myself, and this is not a random that it looks almost the same as other castles - its just one of the best setups right now, I have 900 crowns and feel fine with that.

But genereally, I dont attack almost at all because:
1. On my level i can attack only few levels higher castles with similar rank to get at least a deal: 27 for win 13 for lose because even if i loose i have 15 minutes to get all back (two stars)
2. Castles on my level are not enjoyable at all (but challenging, that is big +)
3. I dont need gold or lifeforce, as I upgraded everything possible on 24 castle level and I am not going to level this up, because on 26 level I will become easy target for top players or just 30 lvl average players. For all gold I get from mines I buy potions just in case
4. And chicken farms are boring as hell and i couldnt even use any macro and go sleep -.-


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seccirsin

Foot Soldier

122 Posts

Joined 2014-02-26

March 07, 2014 16:54 (over 1 year ago)

Until they make some balance changes i'm quiting this game.By playing this game i learned a few things,you either get raided and lose defense after defense or you go cheese like the rest of the players.I'm not going cheese.
The game has potential but once you reach a certain level,the fun or motivation factor drops abyssmally.


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Omen13131313

Squire

41 Posts

Joined 2014-01-02

March 07, 2014 17:22 (over 1 year ago)

cheese ? whats that


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Pendaelose

Knight

560 Posts

Joined 2014-02-28

March 07, 2014 19:05 (over 1 year ago)

Quote | SeccCirSin posted on Mar 07 2014 04:54 PM UTC

Until they make some balance changes i'm quiting this game.By playing this game i learned a few things,you either get raided and lose defense after defense or you go cheese like the rest of the players.I'm not going cheese. The game has potential but once you reach a certain level,the fun or motivation factor drops abyssmally.

I feel the same. I'm working hard to make sure I have separate minion battles, spaced out far enough to stay separate, each battle is built around the soft cap, and no two minion groups are similar. It's not as challenging as many other castles, but it's a helluva lot more fun.

I wish we could see the ratings on our own castles, and those in the attack screen. If a castle has 1 thumb up I wouldn't bother with it.

Right now I'm only raiding "easy" castles. Not because they are "easy" but because they are far more likely to have an interesting setup without repetitive insta-kill hallways. If it's "easy" because all 230 points are in the throne room then I give it 2 thumbs up and explain the ticket system in my comments. If it's easy because the minions are spaced out through the whole castle I give them 5 thumbs up and thank them. However, if it's easy because the castle defense is a single spring/bomb trap (instead of repeated halls of them)... I quit without even trying. They don't deserve the 10% chance of a fun kill video. I quit, I rate it 1 thumb, and explain my disappointment in the comments.


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theclinton

Squire

18 Posts

Joined 2013-06-10

March 08, 2014 19:25 (over 1 year ago)

I dont like fighting those cheap castles with cheap mechanics like 10 zeks in one room and my mage getting instagibbed as soon as i roll in. OR the rooms with 10 zekes and tons of traps around them


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tymczasowicz

Foot Soldier

111 Posts

Joined 2014-02-08

March 08, 2014 23:20 (over 1 year ago)

Quote | theclinton posted on Mar 08 2014 08:25 PM UTC

I dont like fighting those cheap castles with cheap mechanics like 10 zeks in one room and my mage getting instagibbed as soon as i roll in. OR the rooms with 10 zekes and tons of traps around them

me 2, but i have castle made in this manner by myself. Why? Because its only thing that works right now. Dont blame people for doing only defences that works, mechanics are broken and thats why sh*t like this works. It's not ppl fault, when I die on firetraps I am much more angry on game creators than on player... maybe people wouldnt to those exploits if there wasnt a league system, ppl are mad on crowns

Devs message to you:

Dont implement league system in not balanced game


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Monnreal

Squire

35 Posts

Joined 2014-03-06

March 09, 2014 01:40 (over 1 year ago)

Yeah, right now the game, and raiding is only enjoyable until lvl 13, where people actually use their head to make smart castles, and not the repetitive broken mechanic, but, whatever, i think there should be a limit of traps per room.


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