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WorldWWilliam

Prince

1,207 Posts

Joined 2013-11-02

August 27, 2014 06:07 (8 months ago)

@ambiva
By the way, lots of hot rolls in a well designed castle might be fearsome to Knight/Runaway, but EMP and HACK will make them a joke, which make the imbalance even worse, we got two extremes.

Reminds me of a saying "If everything is OP nothing is OP" which is true, But "If everything is unbalanced nothing is unbalanced" does not work the same way fixing unbalanced things with unbalanced things just makes it more unbalanced.
(Unrelated note, Can't wait for totems leashing anti-kite mechanics to fix kiting and balance the game. And it definitely will fix the issues I'm 100% sure it wont be abuseable in anyway I'm sure it wont make the game even more unbalanced...)

Quote | Eener101 posted on Aug 26 2014 10:58 PM UTC

Yes it keeps em rare for the wrong reasons. And it wouldn't be so bad if the rare creatures were not undeniably superior to comparable creatures by a very large margin.

And we still trust these guys to balance the game why?.......

I don't think many if any one trusts there ability to balance the game. (No offense ubisoft but I think it's the truth)

But they are the only ones who have the power to try to balance the game so.....

last edited: August 27, 2014 06:27 (8 months ago)

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Rezna-

Ambassador

3,284 Posts

Joined 2013-08-31

August 27, 2014 08:52 (8 months ago)

Quote | guest-XyoDpOGlk posted on Aug 27 2014 06:07 AM UTC

@ambiva By the way, lots of hot rolls in a well designed castle might be fearsome to Knight/Runaway, but EMP and HACK will make them a joke, which make the imbalance even worse, we got two extremes.

Reminds me of a saying "If everything is OP nothing is OP" which is true, But "If everything is unbalanced nothing is unbalanced" does not work the same way fixing unbalanced things with unbalanced things just makes it more unbalanced. (Unrelated note, Can't wait for totems leashing anti-kite mechanics to fix kiting and balance the game. And it definitely will fix the issues I'm 100% sure it wont be abuseable in anyway I'm sure it wont make the game even more unbalanced...)

[quote name='Eener101' date='Aug 26 2014 10:58 PM UTC']Yes it keeps em rare for the wrong reasons. And it wouldn't be so bad if the rare creatures were not undeniably superior to comparable creatures by a very large margin.

And we still trust these guys to balance the game why?....... [/quote]I don't think many if any one trusts there ability to balance the game. (No offense ubisoft but I think it's the truth)

But they are the only ones who have the power to try to balance the game so.....

You're about the only 1 I see spouting that non-stop, you shouldn't try to feed words to the community...

Some Hero balancing is coming this week. And they already talked about how we could help balancing and even said the time frame... what more do you want from them?

last edited: August 27, 2014 08:54 (8 months ago)

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Eener101

Foot Soldier

433 Posts

Joined 2013-06-24

August 27, 2014 14:12 (8 months ago)

Quote | guest-svD2GgB0 posted on Aug 27 2014 08:52 AM UTC

Some Hero balancing is coming this week. And they already talked about how we could help balancing and even said the time frame... what more do you want from them?

To get their act together and actually listen and make sensible changes. Pages upon pages of great suggestions have been made over the past year and completely ignored. If they want to gain back trust they will have to try really really hard. Words are wind and so far their words are mostly one-liners, general statements and some one-way communication.

Open creation had some good stuff but broke a whole lot more then it fixed. Dev refused to listen

Defense crafting was completely anti-player and very unneeded. Got put in anyway.

Totems are being pused forward as a fix to current problems, but they simply can not be. It is impossible. They also will break as much as they fix and will not fix the underlying problems, I can say that right now with very great certainty.


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