February 25, 2014 22:42 (about 1 year ago)
I want to start by saying that she is really amazing to play and that I have had quite a lot of fun running through some of your Castle's. I can't wait to see what other people will do with her.
My first impression was that she doesn't have a single hit big damage attack. I'm not sure exactly if she'll need it, it'll take more time to see what she is like in higher levels. Around level 12 it was really hard going for me. Whether they have updated her any based on feedback I sent in I do not know. =) At level 15 I unlocked Headbang level 2 and got some improvements in gear, it really started to turn the game around for me I had a lot easier time even with Castle's higher level than me.
I don't want to talk about what I've done and what I think is the best build I think that people should figure that out for themselves.
Instead I will list through the abilities and mark what I thought could be changed to make them better.
I'll list the abilities in order that they are on my skills windows.
First I should start with
The Spear is a single target attack with the 3rd attack being a small cleaving hit. The spear has a small pushback on hits.
The Axe is a Cleave attacking weapon with less DPS it does about a 45 degree arc each hit.
The Scythe does 2 single attacks then a cleaving hit. It is the hybrid of the other 2 weapons I think.
Spin Spin Sugar
This ability does AoE damage about the extension of your weapon for a couple seconds. It spins in the direction you first pick. I think this ability could be improved by allowing you to control the spin with your mouse pointer as the ability is going.
This ability is one of the abilities she has that can be repeated in rapid succesion. The first 2 hits will move you forward dealing damage to enemies and pushing them back slightly. The third hit doesn't move you forward just does the push back with damage.
This ability randomly selects a target and bounces you around doing some damage to targets near the 1 that got hit. Then sends you to a random landing spot. I think this ability could be improved by letting you pick the initial target and putting you back at that first spot you started.
This ability does just what it says. You do AoE damage and push enemies in an arc in front of you.
This is pretty much a straight line shot, akin to the Mage's Inferno or Death Grip. It slows enemies it hits, gives them a damage debuff and gives you a small shield.
This is a small area AoE stun that adds a shield for each enemy around you. I think that the mana cost of this should be adjusted.
This is another shield skill. For the next few seconds after you activate it you will get shielded for each enemy you kill.
This is a ranged ability. This is another 1 you can activate 3 times. The 1st 2 times will shoot out a spinning blade to the location you point to. The blades will do damage on the way to that point then sit there spinning. The 3rd time summons them back to do damage again, the path back does more damage.
This is a charge up attack, you don't hold the button and you don't hit it again. Both of which I think is off. You hit it once then wait as long as you possibly can for max damage and either attack or use a skill. If you get hit it stops your ability most of the time.
This ability is 1 of many that you can hit in rapid succession to do more damage. First hit will stun and deal damage to 1 target, second hit will do the same the 3rd time it's used will stun and deal damage to targets in a line. That is expensive so careful managing your mana. =)
This ability shoots out 3 bursts. If you have a shield it will shoot out an additional 6 bursts for a maximum of 9(this number can improve it looks like). It has pretty good range on it.
Later I'll make a video showing her different skills. Well I'm making it now will just take few a bit to get it done.